Saturday, April 28, 2007

Addiction

I picked-up Bust-A-Move for PSP... Should've known better. It's just so hard to put down.

Anyway, so I've compiled a bit of a shopping list:
  • Odin Sphere
  • Red Star
  • Metal Slug Anthology
  • God Of War II
  • Ratchet and Clank: Going Commando
  • Ratchet and Clank: Up Your Arsenal
  • Sly Cooper
  • Sly 2: Band Of Thieves
  • Sly 3: Honor Among Thieves
No particular order, or rush to pick them up. Coincidentally, they're all for PS2.

Oh, and that Linux future hard drive business I was babbling about earlier? Yeah, it was referring to my Windows drive and is no longer forcing checks... So... Whatever :)

Wednesday, April 25, 2007

Explosion de Baies

As one might glean from my XBOX Live gamer card thingie over to the right of this page, I've recently picked-up Viva Pinata and Rockstar's Table Tennis; both solid games that I got new for about $20 each. Viva Pinata promises to be a lot of fun, especially considering the wonderful graphics. I realize that it's pretty much The Sims, but I find it far less annoying. Table Tennis is friggin' hard, but I suspect that I may just suck.

On the PSP front, I've been spending the majority of my time with it playing Daxter, LocoRoco, Puzzle Quest, and Virtua Tennis 3. Daxter's just plain gorgeous and plays a lot like the Jak And Daxter PS2 games, so I'm happy there. LocoRoco is easily one of the most stylish, original, and endearing games I've played in a long while, plus there're plenty of reasons to play levels over again. Puzzle Quest is basically a turn-based RPG with an expanded Bejeweled game for a battle system, and it works well. Finally, Virtua Tennis 3 is more Virtua Tennis, and as any good Dreamcast fan knows, that's a good thing.

Oh! Debian keeps telling me my hard drive was last mounted in the future and forcing a check at start-up... But all the clocks are checking-out fine. Any ideas?

Thursday, April 19, 2007

Sooo excited!!!

New Clive Barker's Jericho media!!!

Oh, and here's a useful little utility: AoA Media's free audio extractor.

And finally, video game dorks everywhere, prepare to climax!

Tuesday, April 17, 2007

Strike while the iron's hot!

Just a heads-up; now is definitely the time to build...

  • AMD Athlon 5200+ (89W Socket AM2) - $219.99
  • ASUS M2N32-SLI Deluxe Wireless Edition - $236.99
  • 2x 1024MB PC6400 (800MHz) DDR2 - $171.99
  • 256MB DDR3 PCIe BFG GeForce 8600GTS OC - $280.99

On a mostly unrelated note, I found Burnout Revenge for XBOX 360 for under $30; despite its new "Platinum Hit" status, nobody seems to be carrying it anymore. Given that Burnout Dominator is supposedly a completely different kind of experience (who wants to focus on dangerous driving instead of mindless destruction!? ;) ), it made sense to grab the best possible version of a fun game. I guess I'll trade-in my XBOX version, or give it to a friend.

Monday, April 16, 2007

Just because I have nothing better to do at the moment...

Fall 2007!? I could've sworn they were aiming for spring/summer... I can't wait that long :\

Also, how did I miss the PS2 release of the Metal Slug anthology!? It was released on March 26th, and apparently fixes the control issues of the Wii version and noticeably shortens the load-times of the PSP version. Sweeet... I finally get to play Metal Slug 6 :)

Oh, and expect some PSP mini-reviews on here in the near future.

Genius!



Saturday, April 14, 2007

Exciting!

Java Runtime Environment 6.0 Update 1 crashes Iceweasel 2.0.0.3 on my Debian 4.0 "testing" machine... That is all.

Friday, April 13, 2007

Gah! They got me!

20 new games makes Brent a happy PSP owner :)
So far, I have:
  • Bomberman
  • Daxter
  • Every Extend Extra
  • Exit
  • Killzone Liberation
  • LocoRoco
  • Lumines
  • Lumines II
  • Me And My Katamari
  • Metal Gear Ac!d
  • Metal Gear Ac!d 2
  • Mind Quiz
  • Pro Evolution Soccer 2007
  • Puzzle Quest
  • Ridge Racer
  • Sonic Rivals
  • Ultimate Ghosts 'n Goblins
  • Virtua Tennis
  • Virtua Tennis 3
  • Wipeout Pure
...And they're all pretty awesome. Some are definitely better than others (Every Extend Extra, Killzone Liberation, and Sonic Rivals aren't without their flaws, while Daxter, Exit, LocoRoco, Puzzle Quest, and Ridge Racer have really shone so far), but for the most part, as a late-adopter of the platform, I couldn't be happier! Prices are low, the library is now pretty solid, and the extra features (audio, video, web, camera sync) make for a great value.

Monday, April 09, 2007

Well I'll be...

Remember that iMac I posted about, like two posts down? Sure you do :) Well, that little bugger tore a hole in my home network's MAC filter! My brother was over yesterday and tried to connect wirelessly with his Archos video player, and got in just fine... What the hell!? I went to check the router settings to see if I'd messed anything up as I had been updating the list of accepted MAC addresses for my PSP. Nope, all was well. I'm not sure of exactly what happened, but it turns-out that the iMac was never released from the MAC filter (even though I had deleted it) or the DHCP pool (I leave two IP addresses available with half-hour lease times for visitors that have been added to the MAC filter), and the Archos device was able to access the network without a hitch. I had to perform a soft-reset on the router to fix the issue. I don't know if this was because of the iMac, Mac OS 9, the SMC router, or the Archos device, but still... Interesting.

So the PSP is pretty sweet. Memory Stick Duos are expensive (the cheapest 4GB I've found is like $118 CDN), Mind Quiz, Loco Roco, Puzzle Quest, Lumines, and both Virtua Tennis games are all pretty great, the web browser and cell-phone-like text entry aren't that bad, and video playback is nice... But man, looking back at old prices, firmware, and software selection, I would've been pissed as an early adopter.

Saturday, April 07, 2007

"My name..." "Starts with a D!" "...Is Razputin!"

Earlier today, I took advantage of a one-day sale at Zellers: Buy any Ubisoft or selected PSP game and get a PSP core system for $149.99. I picked Mind Quiz for $19.99, which I may just try to return for something else :) Oh, and I guess the PSP system I grabbed had been sitting on the shelf for some time, as the firmware revision was 2.60. Yeah, so now I can run *ahem* "homebrew" software on my PSP using the 1GB Memory Stick Duo my little brother had left over from when Rogers sent him a free 4GB Memory Stick Duo with his new cell phone ;) It's kinda funny seeing the PSP next to the Nomad on my desk...

Oh! While I was out, I stopped by an EBGames that was in the same mall, and they had a used copy of Psychonauts for XBOX!!! I couldn't resist, and playing it on my 360 is a joy. If anyone's curious, Game Shack at Yonge and Dundas still had a few new copies for Windows in stock the last time I was there, and the Sunrise Records in Erin Mills Town Centre had a few new copies for Windows for $4.97!

Friday, April 06, 2007

Fucking hell...

So I thought I'd be clever and make this post from the iMac I just finished working on... I was able to type the post and everything before the web browser decided to eat everything I'd written :\ Anyway, my friend was given an old iMac (Rev. A 233MHz G3, 96MB of RAM) and didn't even know if it worked, so I offered to have a look at it. A clean installation of Mac OS 9.2.2 later, and the thing was actually running alright! Unfortunately, the latest compatible version of a Mozilla-based web browser is 1.2.1 (from 2002), and the only OS 9 web browser that's still maintained is iCab. Neither is particularly awesome in conjunction with the new Blogger interface, it seems. Anyway, all said and done, the iMac is an almost-competent web browser, desktop publisher, and CD burning machine... With a dim display. It was a fun little learning experience (my first pre-OS X Apple installation) that kept me occupied this morning.

In other, much more exciting news, I bought a SEGA Nomad!!! Finally! I'd wanted one since they first came out, and I just happened to see one in a shop yesterday. It was a little over-priced and had a few minor scratches on it, but I didn't care; I had to have it. This acquisition inspired me to go and pick-up the over-priced SEGA CDX I saw at another shop a few weeks earlier, but when I got there it'd been sold... Prolly for the best ;) They did, however, have a whole new selection of Saturn accessories and games! I bought an analog controller (new, but not sealed, in box), Fighting Vipers, a mis-priced Virtua Cop 2 ($6.99 CDN!), Dark Savior (sequel to the Genesis sleeper hit Landstalker), and... EARTHWORM JIM 2!!! My love for the first two EWJ games runs deep, but I've always held-off on getting them in hopes of finding the best versions of each... Which would be EWJ Special Edition on SEGA CD and EWJ2 on Saturn. Well, that's one down.

Finally, I was just playing Texas Hold 'em on XBOX Live, and I was down a little over $100 when the table started to clear-out... Which was strange because one guy had just gone all-in with almost $1500. I'm confused... Were they being nice to me? Did I get disconnected? Regardless, my system saw me as the last player still at the table, so I got the pot :)

Friday, March 30, 2007

Nuclear fallout for the win!

Late last night (or early this morning), I finished the single-player campaign of S.T.A.L.K.E.R. - Shadow Of Chernobyl. Immediately after the credits rolled, I started playing it again. Yeah, it's good :) Most of the reviews of it that I've read are pretty spot-on with their assessments; that the graphics are about on-par with Half-Life 2, the gameplay is most similar to Oblivion, and it's full of bugs. The graphics are indeed a little dated, but still look quite nice (especially with dynamic lighting enabled); the gameplay is more of an action-oriented FPS-with-RPG-elements than Oblivion's RPG-with-FPS-elements, but the similarities (mission structure, resource management, exploration) are undeniable; the bugs though... Oh man. While I didn't run-into any real show-stoppers, the ones I did see were glaringly bad. Everything from bodies disappearing before they hit the ground to infinite armour, the glitches were ever-present. They didn't, however, detract too much from the overall experience. The other common thread throughout the major reviews is their praise of the game's atmosphere; this game is immersive like few others, and so the bugs are ultimately excusable. Vast (though not as open as Oblivion's) landscapes and buildings to explore, plenty of side-missions to complete (or ignore), in-game politics to consider, a good variety of weapons and enemies, and an interesting (albeit somewhat perplexing) story with (I've heard) seven potential endings make for a particuarly good game.

I have only a few real gripes about the game, and they won't even affect most players anyway. First, as pretty as the dynamic lighting is, it kills my GPU (over-clocked AGP GeForce 6800). I can run the game with all settings at maximum using static lighting and it's very nice, but dynamic lighting brings it to its knees at anything over 1024x768 and "medium" detail settings. Second, a patch was released shortly after the game's release, and while it's nice to see so many issues addressed (and sad to see a broken game shipped), it was painful to learn that it breaks your saved games! Gah! Finally, there's the script. While the voice acting is superb, some of the bits of text are a little off... Like when the middle-aged Ukrainian guy refers to his "homies", and when the military commander calls an opposing force "the shit", and when your new armour is called "inefficient" when it's pretty safe to assume that they meant to write "efficient". Still, it's a rock-solid game that will draw you into its world, plus it's only $40.

Oh, and while I was out this afternoon, I noticed that Best Buy has Viva Pinata marked-down to $20! The two locations I checked were out of stock though :\ They did, however, have the Guitar Hero II XBOX 360 demo unit running. The graphics weren't a huge improvement over the PS2 version and the controller felt small and cheap; I was not impressed. Then I tripped (but didn't fall) over the cord connecting the controller to the demo unit, taking the 360 to the floor. The noises coming out of that thing didn't sound very healthy at all, but the salesperson was cool about it :)

Saturday, March 24, 2007

Changes...

Just a quick one before I head out for the evening... I finally got around to playing with the default template of this space, as I'm sure you've noticed. This is the result of a first run-through of the default code, so I'll soon fix the rough edges near the top and continue to tweak the text colours.

Getting back to the usual stuff, I *shudder* traded-in some old PS2 and Windows games that I had lying around; various titles that were either given to me or I picked-up for about $10. As expected, the resale value of not-exactly-rare software still sucks, and I'm sure the mark-up will exceed 100%. I was, however, glad to finally be rid of them (stuff like Devil May Cry 3 for Windows and Tekken 4 for PS2), and used the store credit towards a new copy of the Devil May Cry 5th Anniversary Collection for PS2. This collection includes Devil May Cry, Devil May Cry 2, and Devil May Cry 3 Special Edition. As expected of any Capcom game, the translation sucks, the design is weird, and the controls are awkward, but the graphics are killer, the gameplay is rewarding, and it's generally a fun experience by the end... Or at least that's how things are shaping-up so far; I'm only about a quarter of the way through the first game :)

Tuesday, March 20, 2007

I was gonna make some crack about a mirage, but...

Beyond Oasis is apparently now available on the Wii Virtual Console service! If you've ever wondered where SEGA's answer to Zelda was, here it is! It was originally a Genesis game, and there is a sequel (Legend Of Oasis) for the Saturn. Both are spectacular games that definitely hold their own against the Zelda franchise. Definitely worth a download if you have a Wii.

Sunday, March 18, 2007

Upon further review...

Shortly after my last post, I had another go at the first boss of Link and promptly kicked his ass on the first attempt. I'm still not sure why I had so much trouble before, but oh well, moving on... The game still hasn't done much to hold my attention, but it is nice to be making progress. My only real gripe at this point is having to start at the beginning of the game each time I load a saved game; repeating the journey to get back to where I left-off ad nauseam isn't exactly the most fun I've had in this title. I suspect this will get more bearable once I get the hammer from Death Mountain and open up some alternate routes, but still, not a great way to start a game.

Saturday, March 17, 2007

That's what she said...

...Well, that was short. I finished The Minish Cap in about two days of solid play. It was fantastic and is possibly my new favourite of the series, but I want more. Sure, you can go back after finishing the game and find all sorts of new items and secrets, but without a grand purpose behind it all anymore, it's just not the same. The problem lies with the dungeons, and there are two possible fixes: Either have more of them (there are really only five), or make them longer. I found myself spending more time unlocking new dungeons than I did conquering them. Still, this is a great game that is definitely worth everyone's time. The new play mechanics (The Minish, kinstones, sword skills, etc...) were well-executed, and exploration was very organic. Perhaps I've just become accustomed to the grid-based play of Zelda, Link's Awakening, and the Oracle games, but exploration was never tedious and always fluid; it really helped to immerse me in the adventure. The game was also a touch on the easy side, but aside from that and the length, everything was done right. If you're a Zelda fan of any measure, you should definitely be picking this one up.

I've now gone back to finish The Adventure Of Link, and I'm still having a hell of a time getting settled-in. Perhaps it's just the first boss, who I find infuriatingly frustrating to beat, but I'm quickly getting a very bad taste in my mouth. That's a real shame after being so impressed the last three titles that I played in the series. Also, as you may have noticed from my XBOX Live gamer card on the right there, I picked-up Tony Hawk's Project 8 and King Kong for the 360. I stumbled upon both of them new and cheap at a usually over-priced and relatively sketchy shop on Yonge Street today. I already own the latter for Windows, but the StarForce copy protection irks me to no end, so I'm hesitant to install it; besides, the 360 version has much better graphics. Project 8 is just amazing. It's classic Tony Hawk (like, the first two in the series) with awesome graphics and some new gameplay innovations; "nail the trick" mode breathes a whole new life into the experience.

Tuesday, March 13, 2007

Tender!

I finished the Oracle games! Both Oracle Of Ages and Oracle Of Seasons were top-notch titles, and the linking features really tied the whole experience together nicely. The weapon, item, and ring transfers weren't tedious, and the way they handled the plot cross-over was clever. The final battle, only available after completing both cartridges, really made it all worth it. I definitely recommend giving these ones a go.

So now I'm on to the The Minish Cap, and it is spectacular. It features gorgeous graphics, classic gameplay with a few new twists, and some familiar touches from previous Zelda games in the sound and music. What really grabbed my attention, however, were the new interpretations of some of the traditional aspects of the franchise. From redesigned (yet still familiar) enemies to Link's hat, there's a lot to rediscover here, and it's definitely welcome as it breathes new life into the series. Oh, and I really like the way they handle the mine carts in this one :) The only complaint I have so far is that it seems as though this adventure is going to be a little short... I'm already nearing the half-way point of the game, and I just started playing it this morning :\ I'll keep you posted.

Sunday, March 11, 2007

Curses!

Neither Castle Crashers nor Fable 2 will be available until some time in 2008, and that's only if things stay on schedule! Gah! Oh, and Casino Royale is only on Blu-Ray DVD! Also, while Rogers On Demand has The Illusionist in HD, The Prestige is only in standard definition! I hate my life.

Well, I am on the last dungeon in Oracle Of Ages, but then I also seem to have develpoed a bit of an addiction to Texas Hold 'em on XBOX Live, so that doesn't really help matters at all :\

Friday, March 09, 2007

So I was productive yesterday...

...I helped one friend order a new battery charger for her camera, fixed this guy's borked Windows installation (plus data back-up and PSU and GPU fan repair), got a friend's new laptop (some kind of Celeron D Toshiba running Vista Home Basic) and home wireless network (the interface for Bell's SpeedStream wireless modem/router combo is painful) running all spiffy, and set-up another friend's two new digital cable boxes... Now all they need is a new line to the house for a stronger signal; some channels are kinda chunky in one room :)

Wednesday, March 07, 2007

*fingers crossed*

Since finally getting this digital cable thing up and running, I've had the HD terminal freeze once, had it lose its signal twice, and lost various channels for seemingly random periods of time. I really hope it's just because of the weather we've been having lately and not another problem with the line or the terminal, and I especially hope this isn't indicative of Rogers' usual service :\

I bought a used copy of The Legend Of Zelda: The Minish Cap the other day; it was $10 cheaper than the cheapest new copy I could find. I'm about two-thirds of the way through Oracle Of Ages, and I can hardly wait to move-on to The Minish Cap; it's easily one of the prettiest things I've ever seen on a GBA.

Oh, and here's something potentially disturbing: A while back, Activision bought Red Octane and the Guitar Hero franchise, to be continued by Neversoft (Tony Hawk's Pro Skater). EA just announced that they're publishing Harmonix's next game... So, yeah, it looks like Guitar Hero won't be handled by its original developer anymore at all... I don't like the sound of that.