Saturday, January 31, 2015

Brutal!

Started playing the original Shantae in earnest and the difficulty curve is friggin' upside-down! The audiovisual design is absolutely gorgeous and the Metroid-style gameplay is solid, but the combat mechanics are problematic, to say the least... Can't wait to level-up some so I can actually enjoy what's on offer here and move-on in the series.

Monday, January 19, 2015

No, wait... Argh.

Azure Striker Gunvolt was totally my jam until it hit me with a mandatory boss-rush level... I hate that shit!

At least Super Mario 3D World and Captain Toad: Treasure Tracker are downright delightful.

Tuesday, January 13, 2015

Wheee!

...But you know what is awesome on 3DS? Azure Striker Gunvolt! First Mega Man-style game I've been able to really get into since Rockman & Forte.

Monday, January 12, 2015

Argh.

Remember how I said Sonic Lost World on 3DS was swell? It's not. I was wrong. It blows. Hard. Like Sonic Adventure, certain styles of levels are fun... The other 75% of the game is painful.

Sunday, January 04, 2015

You're kidding, right!?

Thought I was almost done Bravely Default, but it turns out I hafta play through it again... Not just a "new game+" kind of thing, but I actually hafta go redo a whole bunch of stuff; so I check an FAQ to see what other crap is in there, AND I HAFTA DO IT THREE MORE TIMES AFTER THAT!? FIVE FUCKING TIMES TO FINISH THE GAME! One of the most fun grinds I've experienced in years just stopped being fun, friends.

Anyway, Sonic Lost World on 3DS is pretty swell, Skullgirls is sweet (though not as polished as I expected), Shovel Knight is blowing me away (and I never really even liked Mega Man), and Super Time Force Ultra is kinda ridiculous.