Thursday, June 12, 2008

Forgot how much fun MvC2 was...

New acquisitions: Marvel Vs. Capcom 2, Skies Of Arcadia, Resident Evil: Code Veronica (all for Dreamcast), and Wario Land 4.

I've almost completed Assassin's Creed. I'm about halfway through Memory Block 5 and the gameplay is really starting to drag here. The story's taken some really interesting twists leading up to this point, but the designers decided that throwing even more of the same tasks and enemies (because your character has apparently become quite well known to the enemy) was a good way to ramp up the difficulty... Yeah, not so much in an already repetitive game. Being noticed every 30 seconds and having to fend off ten enemies, while not particularly challenging, isn't exactly fun and organic; I've gone from a master stealth assassin to a street fighting swordsman... Wasn't the point of this whole experience to re-learn the value of subtlely? The game's still fun, but just a little less so now. The ending had better be worth it!

Speaking of worth it, Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode One was totally worth it :) It was a little easy and a touch repetitive, but it was fun throughout. The combat was great fun, the story was engrossing, the writing was top-notch, and there were a few real laugh out loud moments for me... Which are generally pretty rare.

Anyway, I've been learning my way around some rat's-nest of a dated Nortel phone system at work these days... I wonder if my predecessors - who designed and deployed the various networks here - even cared about what they were doing, or just wanted it to kinda work so they could do something else :\

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