Monday, July 26, 2010

More Than Nostalgia

Just got Wonder Boy III for SEGA Master System and AMOK for DOS/Windows... I'd never played the former, and now I'm wishing I had; it's so very much better than the second Wonder Boy/first Monster World game! I can't wait to take the time to really get into this one. As for AMOK, it was a favourite of mine back in the day, but I never could find the PC version. I snagged the Saturn version not too long ago, but playing it at 800x600 in 16-bit colour with a keyboard is the way to do it; even considering that I had to dust-off my Windows 98 SE machine (300MHz Pentium II, 196MB of PC66 RAM, and a 32MB AGP ATi Rage Fury) to get it running :) Both games hold-up incredibly well today!

Wednesday, July 21, 2010

3D Glasses!

I watched Coraline in 3D on Blu-Ray... The effect was pretty cool, but the colours sucked.

Anyway, I also picked-up a pair of SegaScope 3-D glasses along with Blade Eagle 3-D, Maze Hunter 3-D, Missile Defense 3-D, Poseidon Wars 3-D, and Zaxxon 3-D. The first adaptor card I got (used to connect the glasses to the system) was faulty, but the second one worked fine. The effect is novel and the games're pretty creative, but I did notice a few issues. The most glaring problem I ran into was with Blade Eagle 3-D, where there appeared to be two ship sprites when your ship descends; it looked like a focus issue, though I suppose it may be intentional... Which would be weird. Anyway, moving on, when I play light-gun games I tend to close one eye to help my aim, but doing so in Missile Defense 3-D negates the 3D effect. Regardless, I'm pretty impressed with the technology, and the games aren't bad. Now to track-down the three remaining 3D titles...

Friday, July 16, 2010

Epic

Picked-up a complete copy of Mickey Mania for SEGA CD... That game is really pretty :)

Thursday, July 08, 2010

Awake

I snagged a copy of Alan Wake for $50 yesterday (it's still hovering around $70 at most stores), and put Prince Of Persia on hold while I checked-out the first chapter. So far, so good; Alan Wake may just be a survival-horror game that I can stand! I haven't completed a survival-horror game since Resident Evil 2...

Oh, and after winning the first seven games of the first round of the playoffs in NHL 07, the game declared my team to be the Stanley Cup champions... And then the first round continued with two more games. Ergh.

Monday, July 05, 2010

Going Back

I really dug the first Kirby game when it was released on Game Boy, but didn't really follow the series beyond that. I've been collecting the major Kirby games since, but really only got back into them today, when there was a huge blackout in my area. I ploughed through Dream Land, and am well into Dream Land 2... Only eight or so more Kirby titles to go! :)

Oh, and I defeated the boss in Wario Land: Shake-It! Then, in true Wario fashion, a bunch of secret levels were made available. I'll get back to them some day, I'm sure. Everyone who complained that the game was too short clearly didn't bother with all of the challenges and secret levels. Shake It! is definitely a worthwhile Wii investment.

Finally, I borrowed Way Of The Warrior and DOOM for 3DO from a friend after he found his Goldstar 3DO in his basement. Way Of The Warrior is every bit as ridiculous as I remember hearing it was back when it first came out, and also exceedingly difficult to play. It does have some really nice touches (graphics, music, secrets), and after doing some research on the title, I uncovered what looks to be an impressively deep fighting game... But I'm not quite ready to dedicate that much time to it just yet. DOOM, on the other hand, is just as awful as I'd heard. The 3DO port is barely playable, and the only redeeming qualities are the killer CD soundtrack and the ability to strafe using the shoulder buttons. Avoid.

Friday, July 02, 2010

Oldschool Heat

I'm having a lot of fun with Atari Karts on Jaguar. I often see it described as a Super Mario Kart clone, but it really is a very different game. While they are both kart racers, Nintendo's offering demands a balance of driving and combat whereas Atari Karts focuses almost exclusively on the former. Bonuses and hazards in Atari Karts affect your own kart (speed, handling, tires, etc...); the only offensive pick-up in the game reverses your opponent's steering, and is exclusive to multiplayer races.

I've also read numerous complaints about Atari Karts' graphics, but I suspect that many critics forget just how blocky the graphics in Mario Kart are. Atari Karts runs at a much higher resolution than the Super Nintendo game, and features some clever scaling tricks to achieve hills and jumps throughout many of its tracks. Another misguided complaint I've often seen is that the Jaguar game is too easy, but races become genuinely challenging by the mid-point of the race season... Perhaps those critics didn't play for very long ;)

There are some legitimate issues with Atari Karts (like the unnatural bumper-car physics, and how some obstacles are flat on the track and can blend-in to the road), but all of them are minor and don't significantly detract from the fun to be had. Quite simply, Atari Karts is a driver's kart racer with a gentle learning curve and some of the most impressive sprite-scaling graphics of its generation.



I bought BIT.TRIP RUNNER on WiiWare, and it's a great combination of delightfully frustrating gameplay, catchy and interactive music, and fantastic '80s-inspired visuals. Get it.

I've also finally taken the time to explore the free Windows version of Cave Story, and it's sublime; I'll definitely be grabbing the WiiWare remake and really digging into this one.

Oh, and Sin & Punishment: Star Successor is really good too! It's a new twist on the shoot-'em-up genre from Treasure; that right there should be enough to sell you on it.

Before I move on from the Wii, I should note that I've made it to the final battle of Wario Land: Shake It!, and it's... Annoying. It's not actually that bad, but it's definitely gonna take some practice.

Finally, do you remember when I thought my PC was overheating because of the weather, and so I took the side off my case? Turns-out it was actually the increased voltage required to get my DDR3-2000 RAM running at 2000MHz that was affecting my CPU. I've been messaging back and forth with a technician from the RAM manufacturer, but we've had no luck yet... In the meantime, all is stable at DDR3-1600 speeds.

Wednesday, June 30, 2010

Busy Again

My XBOX 360 doesn't seem to be displaying blue fuzz anymore; I kept the newer Jaguar (and power adapter, and controllers) once I was informed that the warranty sticker on the older one wasn't an Atari sticker, and once I discovered that neither of the consoles had the analog-input circuit; and I traded the old Jaguar and extra games for copies of Sin & Punishment: Star Successor and Super Castlevania IV... Though I haven't had time to play either of them.

Thursday, June 24, 2010

128-bit?

I bought a second Atari Jaguar. This one's in better condition, cosmetically, than my first one; it's a later model (higher serial number, smaller power adapter), and doesn't have a warranty sticker like the first one. This second system came with two controllers, an RF switch, and loose copies of Atari Karts, Evolution: Dino Dudes, Pitfall: The Mayan Adventure, Tempest 2000, and Val D'Isere Skiing & Snowboarding.

I'll keep Atari Karts for sure, but I'm not sure which of the consoles, controllers, and power adapters to hang on to, and which to sell.

Tuesday, June 22, 2010

Fuzzy

My XBOX 360 started displaying blue visual artifacts while playing Braid... The issue was still apparent when I popped-in SSF4. It wasn't a particularly hot day or anything and visual artifacts are a common symptom in overheating GPUs, so I'm guessing that my console is on its last legs. Some may recall that I got this 360 near the end of December 2006; that means that in three days, this system will be 3.5 years old... Or exactly six months out of warranty. So do I play it until it dies? Pay to get it repaired? Trade it toward a used replacement? Splurge and grab a new 360 S? Then again, I played Price Of Persia for a while without issue after the fact, so perhaps it's not quite over yet.

NHL 07's playoff situation is getting more frustrating by the day. Six-game suspensions for too many game misconducts after one playoff game? Disappearing simmed games? I give up. I really hope that NHL 11 is coming to PSP; I will buy it as soon as it's available.

Monday, June 21, 2010

Thirteenth? Sixteenth?

Tatsunoko Vs. Capcom: Ultimate All-Stars is the 13th game in the "Vs." series, right? I guess if we're counting both versions of the original Card Fighters' Clash games, the "Pro" version of Capcom Vs. SNK, and the "Cross Generation of Heroes" version of Tatsunoko Vs. Capcom, it becomes the 16th...

Anyway, I took the time to get familiar with it this past weekend, and I'm loving it! Great graphics, plays beautifully with an arcade stick, the music is far less annoying than what we got in Marvel Vs. Capcom 2, and the gameplay mechanics feel genuinely fresh. I'm especially impressed at the versatility of the controls; how it's not terribly overwhelming for newcomers to the genre, but deep enough to keep more serious players interested. By the way, I'm sticking with Casshan and Batsu as my team at the moment.

Thursday, June 17, 2010

Es... Three Of Them.

Rayman Origins is the real show-stealer at this point; that thing looks awesome.

Otherwise, I think Nintendo's had the most impressive showing overall. Goldeneye 007 seems confused (Daniel Craig?) and Donkey Kong Country Returns feels like a step backward after Jungle Beat, yet both still look like a hell of a lot of fun. Kirby's Epic Yarn is amazing in terms of its visual presentation and gameplay design, 3DS has me genuinely excited, and Epic Mickey is looking much better than I expected after seeing those early screenshots. The new Metroid, Zelda, and Kid Icarus games are all intriguing, but haven't really gripped me like the others.

I've seen some pretty impressive stuff from all companies (for example, I'm really digging the look of Castlevania: Lords Of Shadow), but Rayman and that tidal wave of Nintendo goodness is just drowning out all the Halos and Killzones...

Oh, and I can't seem to get past the first round of the playoffs in NHL 07 on PSP. I've now beaten Florida six times (something like 5-2, 10-1, 3-1, 8-1, 3-0, 3-0), but it keeps making me play them. If I sim to the end of the series, it doesn't start the next one. Grrr...

Tuesday, June 15, 2010

Playoffs

The playoffs in NHL 07 on PSP seem to be broken... The game crashed consistently when trying to start the first round (I saved manually, simulated the first game, then re-loaded the save to get around that), the calendar doesn't seem to track games properly (my 10-1 game two win over Florida seems to have disappeared from the record books), and there doesn't seem to be any way to check playoff stats. Not fun.

Wednesday, June 09, 2010

Profit

I found Final Fantasy Tactics, Front Mission 3, Super Puzzle Fighter II Turbo, and Xenogears for PlayStation (all complete, non-Greatest Hits) for ~$40 at a used record store, bought them, and then walked down the street and got ~$80 for them at a used game store.

I've also recently picked-up Prince Of Persia (360); The Conduit, Punch-Out!!, and Tatsunoko Vs. Capcom (Wii); Kirby 64 (N64); Uniracers (SNES); Aoi Blink, Barunba, Rabio Lepus Special, and Ryūkyū (PCE); as well as Ninja Gaiden II and III (NES). I also snagged an Hori Fighting Stick Wii and a Turbo Booster for my TurboGrafx-16.

Now then, to follow-up on my last post, Tomb Raider: Underworld is easily one of the best of the series, and I highly recommend playing through Legend, Anniversary, and Underworld. There're issues with these games, and those issues are even more apparent after great titles like Assassin's Creed raised the standard of the genre, but these modern Tomb Raiders are still very entertaining. Regarding Anniversary, while it is a remake, it serves as a reminder of past events that are important to recall when playing Underworld... I didn't finish Anniversary, so I had to read the Wikipedia entry on the Underworld plot to make sense of some parts :)

F.E.A.R. 2 really feels like more of the same from the first game, but rendered with MUCH nicer graphics and presented with a few new gameplay elements. I loved the first one and I really enjoyed this sequel, but it just didn't blow me away this time. Worth your time if you're a fan or if you've never played any part of the series before, but not exactly groundbreaking.

Prince Of Persia is visually gorgeous and an intriguing change of pace for the series. It feels more deliberate than the three previous games; more akin to the original in terms of control and pacing. The exposition is a little awkward at first, but I hear it gets better as the game progresses... Unfortunately, I don't think they'll suddenly re-cast the voice actors and tone down the ham-fisted clichés. Considering that you can get this one for $15 now, I'll gladly overlook the cheesiness and backtracking... At $60, however, I would've been much more disappointed.

Friday, June 04, 2010

So very tired...

Tomb Raider: Underworld was pretty sweet, but not without its faults; F.E.A.R. 2 was really good despite feeling like more of the same from the first game; Prince Of Persia (2008) is off to a solid start, but I'm already noticing potentially big annoyances; Tales Of Monkey Island has been great throughout.

I'll go into more detail when I'm not half asleep.

Friday, May 21, 2010

Oops...

I was apparently supposed to finish Tomb Raider: Anniversary in order for Tomb Raider: Underworld to make much sense...

Wednesday, May 19, 2010

Wrong Address

I bought a SEGA lot off craigslist last week. The guy gave me the wrong address and didn't provide a phone number, but that's another story...

I picked-up a model 2 SEGA CD with all three (yes, three) EMF shields and the extender for model 1 Genesises, two non-TMSS "High Definition Graphics" model 1 Genesises (that's the very first release; there were at least seven different model 1 Genesis releases), two model 1 Genesis power adapters, two six-button controllers (one first-party, one third-party), a blue Konami Justifier lightgun, 18 Genesis games, 18 SEGA CD games, some empty cases, a Nintendo R/F switch, and a coat hanger for $70. Judging by eBay prices, the lot was worth $300+ :)

I kept the SEGA CD, the EMF shields, one of the power adapters, the Justifier, and the first-party six-button controller; Android Assault, Rise Of The Dragon (box release in a jewel case), and Robo-Aleste for SEGA CD; Eternal Champions and Shadowrun for Genesis, and a bunch of the SEGA CD jewel cases... And sold the rest for $100. I'm pretty happy that I essentially got paid $30 to keep a few hundred dollars worth of stuff :)

I also picked-up official SEGA CD and Saturn back-up cartridges, and am holding-off on Alan Wake until I get through some more of this gaming backlog.

Oh, and I finished Hero 3 in Half-Minute Hero and am about half-way through Tomb Raider: Underworld.

Tuesday, May 11, 2010

Three Seconds.

My SEGA CDX can't read the copy of The Adventures Of Batman & Robin that I picked-up the other day... Which is unfortunate, because it seems to run just fine in emulators and on other SEGA CDs. Hell, I even copied the CD, and the burned copy runs just fine in my CDX! The disc looks immaculate, so I'm guessing that my CDX is the problem :(

I haven't had any further issues with Super Street Fighter IV disc read errors since my last post though, so that's a plus.

Stoked for Alan Wake, and planning on looking into ModNation Racers on PSP. Speaking of PSP, I'm on Hero 3 in Half-Minute Hero, and it's a fantastically frustrating good time. The Evil Lord, Princess, and Knight games are fun and add real value to the package, but the the Hero games are where it's at. That game is a system-selling killer app for the PSP.

Tuesday, May 04, 2010

Red

I picked-up Super Street Fighter IV for XBOX 360 yesterday, and upon inserting the disc, I was greeted with one red light on my console. I managed to get the game running, but then got disc read errors about half-way through a single-player tournament. Tried it on my brother's Elite, and didn't run into any issues... Grrr.

Tomb Raider: Underworld still has my interest, but holy crap! The camera and controls are so ragged and jumpy... I don't remember Legend being that bad.

Monday, May 03, 2010

True

Tomb Raider: Underworld looks great, but the camera's mostly crap, the controls are pretty awful, and the exposition is poorly developed... Surprisingly, it's pretty fun so far, despite all of its shortcomings.

Oh, and taking the side panel off my computer seems to have fixed the crashing issue; damned humidity.

P.S. Crysis Wars on the highest visual settings, while still pretty impressive, isn't as impressive as I remembered.

Sunday, May 02, 2010

Hot

Turned-out the random crashes were due to my new PC overheating... The weather around here has gotten a lot warmer recently, and diagnostics are showing no faults or damage; so it's time to look into new cooling solutions.

Anyway, Prototype is good, but definitely not great. The ending was kinda whack, but maybe I just missed the point.

I played through Episode 2 of Tales Of Monkey Island today, and Tomb Raider: Underworld is downloading from Steam as I type this...