Switch demos:
- Bayonetta Origins: Cereza and the Lost Demon is not what I expected, and I like it.
- Contra: Operation Galuga was kinda boring.
- Prince of Persia: The Lost Crown feels better than I expected.
- Princess Peach™: Showtime! is pretty sweet.
- Swordship is really polished, but just didn't really do it for me.
3DS:
- Ever Oasis is great; a true hidden gem. Challenging in more ways than one, but never too difficult or overwhelming; Grezzo did a great job making sure there're all kinds of options to streamline the game's various systems.
GBA:
- Scurge was really fun, right up until the final boss; felt like such a chore that I figured I was missing something. Checked-out some walkthroughs and playthroughs and yup, it's just a chore.
- Lady Sia really is better than what I'd thought of it in the past. It's rough around the edges, but it plays well and looks great on a proper display.
GB:
- Fall of the Foot Clan was just as good as I'd rembered. Simple and fun.
- Kirby's Dream Land 2 was kind of a slog, and unlocking the secret ending felt like another chore.
- Gargoyle's Quest is brutal, but also really charming.
Also, my Pocket Adapter Set arrived, and they're almost perfect. Neo Turf Masters (NGPC) doesn't work, and PCE/TG-16 six-button support is a problem with the adapter blocking the shoulder buttons.
Thanks to those adapters, I finally played through my copies of Splatterhouse - which is still really solid - and Keith Courage, which... This was the pack-in, remember. Yikes.
Anyway, lucked-into free copies of Need for Speed Underground 2 (sweet!) and Most Wanted Black Edition (already had it) and they've aged pretty well.